| Name | Arcane Adaptation |
|---|---|
| Type | Enchantment |
| Description | As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
| Artist | Mark Behm |
| Set | The List #XLN-46 |
| Wallpaper | |
| Image |
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About Arcane Adaptation
Arcane Adaptation, Enchantment, designed by Mark Behm first released in Sep, 2017 in the set Ixalan Promos and was printed exactly in 4 different ways. It see play in 1 formats: Commander. It's a key card in 16 combos.
This card, Arcane Adaptation, would greatly benefit tribal decks that focus on a specific creature type, such as Elves, Goblins, or Merfolk, by allowing all creatures you control to become the chosen type in addition to their original types, enabling synergies and tribal effects to be maximized. While Arcane Adaptation is a solid choice for tribal strategies, some decks may prefer other cards like Conspiracy or Xenograft, which offer similar effects but at a lower mana cost or with additional benefits. Overall, Arcane Adaptation can be a valuable inclusion in tribal decks looking to enhance their creature synergies and should see play in the right context.
Rules
09/29/17
Replacement effects that modify creatures of a certain type as they enter the battlefield will apply after you apply Arcane Adaptation’s effect. This is a change from previous rules. If you control Arcane Adaptation and the Aether Revolt card Metallic Mimic, with the same creature type chosen for both, then any creature you control will enter the battlefield with an additional +1/+1 counter on it.

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