Take Aim (2)
| Name | Take Aim (2) |
|---|---|
| Type | Ranger action |
| Description | The next Ranger attack action card you play this turn, gains +2 Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again |
| Set | Arcane Rising #U-ARC055 |
| Wallpaper | |
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- Blitz
Legal - Commoner
Legal - Constructed
Legal - Ultimate Pit Fight
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Table of contents
About Take Aim (2)
Take Aim (2), Ranger action, designed by None first released in May, 2022 in the set History Pack Vol.1 and was printed exactly in 5 different ways.
A deck that focuses on quick, aggressive Ranger attacks would benefit most from including Take Aim (2) in its strategy, as it provides a significant boost to the next attack action card played. While Take Aim (2) is a solid choice for increasing damage output, some players may prefer cards like Snatch or Command and Conquer for their versatility and potential to disrupt opponents. Ultimately, the decision to include Take Aim (2) in a deck should be based on the overall strategy and playstyle of the player.
Frequently asked questions about Take Aim (2)
What type of card is Take Aim (2)?
Take Aim (2) is a Ranger action card in Legends of Runeterra LOR.
What does Take Aim (2) do?
The next Ranger attack action card you play this turn, gains +2 {fab-p}. <br><strong>Reload</strong> <em>(If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.)</em> <br><strong>Go again</strong>
What set is Take Aim (2) from?
Take Aim (2) was first released in the set History Pack Vol.1.
Is Take Aim (2) legal to play?
Legality depends on the tournament format -- Take Aim (2) can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Take Aim (2)?
Cards similar to Take Aim (2) include Take Aim (1), Take Aim (3). See the full list in the Similar cards section above.

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