| Name | Flameshadow Conjuring |
|---|---|
| Type | Enchantment |
| Description | Whenever a nontoken creature enters the battlefield under your control, you may pay |
| Artist | Seb McKinnon |
| Set | March of the Machine Commander #280 |
| Wallpaper | |
| Image |
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About Flameshadow Conjuring
Flameshadow Conjuring, Enchantment, designed by Seb McKinnon first released in Jul, 2015 in the set Magic Origins and was printed exactly in 2 different ways. It's a key card in 1 combos.
This card, Flameshadow Conjuring, would be a great addition to a red aggro or midrange deck in Magic: the Gathering, as it allows for additional creature tokens to be created with haste, providing extra damage output and board presence. While there may be other cards that offer similar effects, Flameshadow Conjuring's ability to create copies of creatures for just {R} makes it a cost-effective and versatile option that could definitely see play in the right deck.
Rules
06/22/15
If the copied creature is copying something else when the ability resolves, then the token enters the battlefield as a copy of whatever that creature is copying.
06/22/15
If the token isn’t exiled at the beginning of the next end step (perhaps because the delayed triggered ability is countered), it remains on the battlefield indefinitely. It continues to have haste.
06/22/15
The token copies exactly what’s printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
06/22/15
The token is exiled at the beginning of the next end step regardless of who controls it at that time.

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