| Name | Wound Reflection |
|---|---|
| Type | Enchantment |
| Description | At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) |
| Flavor | "It's good to know I haven't lost my touch," said the Master. "You deserve my best," replied Missy. |
| Artist | Kieran Yanner |
| Set | Universes Beyond: Doctor Who #1062 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
About Wound Reflection
Wound Reflection, Enchantment, designed by Terese Nielsen & Ron Spencer first released in May, 2008 in the set Shadowmoor and was printed exactly in 6 different ways. It see play in 1 formats: Commander. It's a key card in 9 combos.
A deck that focuses on dealing consistent damage to opponents throughout the game would benefit from including Wound Reflection, as it amplifies the impact of that damage by punishing opponents for the life they lose. While Wound Reflection can be a powerful addition to a strategy that aims to chip away at opponents' life totals steadily, there may be better options depending on the specific deck archetype and playstyle. Cards like Sanguine Bond or Exquisite Blood offer similar life manipulation effects that can be more reliable or impactful in certain situations, so it's worth considering the overall synergy and strategy of the deck before deciding if Wound Reflection should see play.
Rules
08/07/20
If Wound Reflection’s ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.
08/07/20
When Wound Reflection’s ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn’t matter how the opponent lost life or who caused it. It also doesn’t matter if Wound Reflection wasn’t on the battlefield at the time some or all of the life was lost.

— Comments 0
, Reactions 1
Be the first to comment