| Name | Skyline Cascade |
|---|---|
| Type | Land |
| Description | Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
|
| Artist | Philip Straub |
| Set | Battle for Zendikar #246 |
| Wallpaper | |
| Image |
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About Skyline Cascade
Skyline Cascade, Land, designed by Philip Straub first released in Oct, 2015 in the set Battle for Zendikar.
Skyline Cascade would be beneficial in a control deck that aims to slow down the opponent's creatures and gain incremental advantage through tempo plays. While it provides a slight tempo advantage by tapping down a creature upon entering the battlefield, there are potentially better options like Field of Ruin or Ghost Quarter that offer additional utility by disrupting the opponent's mana base. Skyline Cascade could see play in specific metagames where tapping down a key creature is crucial, but overall, it may not be a staple inclusion in most competitive decks.
Rules
08/25/15
Skyline Cascade’s triggered ability doesn’t tap the creature. It can target any creature, tapped or untapped. If that creature is already untapped at the beginning of its controller’s next untap step, the effect won’t do anything.

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