Cave-In

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About Cave-In

Cave-In, Sorcery, designed by Mark Tedin first released in Oct, 1999 in the set Mercadian Masques.

Cave-In would fit well in a red aggro or burn deck that aims to deal damage quickly while maintaining card advantage through the exile mechanic, allowing players to cast it for free by exiling a red card. While there are other cards that can deal damage to multiple targets, such as **Blasphemous Act** or **Chain Reaction**, which can provide more damage for a similar or lower cost, Cave-In's ability to be cast for free makes it unique in decks that can easily cycle through red cards. Overall, it could see play in specific builds focused on aggressive strategies, but its effectiveness compared to other options would depend on the overall deck composition and meta.

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Frequently asked questions about Cave-In

What type of card is Cave-In?

Cave-In is a Sorcery card in Legends of Runeterra LOR.

What does Cave-In do?

You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.

What set is Cave-In from?

Cave-In was first released in the set Mercadian Masques, illustrated by Mark Tedin.

Is Cave-In legal to play?

Legality depends on the tournament format -- Cave-In can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.