Legends of Runeterra

Deck Guide

Deck Tech: Twisted Fate and Annie - A deck that beats and controls!

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If you like dealing Nexus damage and cleaning the board at the same time, this deck is for you. Twisted Fate and Rex are back in this new fantastic version which Riot doesn't stop buffing.

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translated by Joey

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revised by Tabata Marques

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Table of contents

  1. > Why Twisted Fate and Annie
    1. Lurkers
    2. Aphelios and Winding Light
  2. > Unfavorable Matchups
    1. Annie/Jhin
    2. Fizz/Riven and Faes

Why Twisted Fate and Annie

With the arrival of Tybaulk, the new sensation for y’all who like removals, we now have basically an immortal keg for the rest of the game. This legendary unit, besides interacting well with its region, makes an absurd community meme become a reality: Immortal keg allied with a Riptide Rex.

The context is the following. When Bilgewater was released, it was also released to Demacia the spell Unyielding Spirit, which made any unit immortal, so we targeted our Powder Keg with this. At the moment you played Riptide Rex, 7 Cannon Barrage’s were shot and usually the Powder Keg only enhanced the first skill — but as it was immortal now, all shots were enhanced and many kills in one turn would happen.

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With Tybaulk, this play no longer needs to be a community meme, and, in fact, has become a competitive play.

Bard, Jarvan and Poppy

This list has been getting a lot more popular lately. It is basically a Midrange Demacia, always summoning units and lots of +1/+1 buffs.

If it doesn’t have board units, it doesn’t have victory, so you must make it personal and never leave a unit breathing on board; each play is a smile on your face.

Lurkers

Probably one of the easiest matchups. The lurk list is quite proactive and always makes it very clear what is its next play, and as it is a deck which constantly needs to go to combat, it becomes very easy to neutralize your opponent by killing all their units.

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Always keep a stun to prevent Rek’sai from attacking. It’s not worth it to waste removal on her, as she comes back into the deck if she doesn’t level.

Aphelios and Winding Light

This new list, very powerful, came in strong in this patch. A very aggressive list which wants to swarm the board with small units and finish the game with The Winding Light, which will give +2/+1 and overwhelm for the whole board for that round.

Our goal is to remove all the units, especially Aphelios, which has the potential of summoning even more units with Crescendum.

Try to keep yourself healthy, as this list has burns, such as Mystic Shot and Get Excited!.

Unfavorable Matchups

Lists that can keep up with our card draw rhythm and have big threats usually are a pain for us.

Very aggressive lists tend to be annoying too, as we don’t have healing.

Annie/Jhin

The newest burn list, it has some lines which are complicated to deal with, as most of the deck’s units have a lot of health and some way to Burn us.

Jhin himself is a pain, as he can deal a lot of damage just by being in their hand, and honestly there is no way to interact with this, you will get burned.

It is recommended that you kill as fast as you can the units which have skills that deal damage when they attack to prevent the skill triggers, because if an Annie or a Jhin level up, it gets very complicated.

Against aggressive decks, I recommend you mulligan away the Landmark and go after board presence and removals.

Fizz/Riven and Faes

I put both decks here, because there is 1 line in particular which is quite hard to deal with, which is the cursed Fizz.

This champion can dodge any spells or skills which target him, and our deck is all about that. Eventually, it will be attached with a Papercraft Dragon and he will get double attack, and alongside his Elusive and Immunity traits, it is certain that you won’t survive.

If your opponent goes after this line, unfortunately there’s nothing that can be done.