The most affected champions by the rule change in LoR
The 3.6 patch update brought big changes to the rules of the game. Get to know what changed, which champions were affected and how - both in a negative and positive way.Edit Article
Introduction - Changes
Targetalso being changed to be activated at
Play. And what is to play?
To Play, defined by Riot itself in the Patch Notes, is when a card leaves your hand and goes into play or is discarded. Among the reasons pointed out by Riot to have this change, there are: Unify the time of Spell Casters to have more consistency and clarity, increase the satisfaction of game mechanics such as Lux and Heimerdinger, increase the overall utility of Slow spells and free up space for new mechanics.
Lux, Jayce and Heimerdinger
Karma Luxitself lost its power because the copied spells by Karma are creations, so Lux only creates one Final Spark when Karma duplicates a 6+ mana spell. The same thing happens with
Karma Ezreal, the deck that until the last update was the most played among the Karma decks. Now with a leveled Ezreal and Karma in play, he will only deal Nexus damage for the spells played, that is: the additional damage that came from Karma duplicated spells no longer exists, and the deck lost much of his potential to close out games.
Pantheon and Taric
Target, now it is a lot easier to activate the Fated from Pantheon and crew, because fast spells like Single Combat and Concerted Strike, which before could be canceled and stop the progress from Fated, now by only being played it's activated.